The Objective
Move one of your beasts onto the opponent's Star Tile to win!
Beast Abilities & Movement
- Fire: Moves up to 2 tiles. If defeated, it heavily Burns the attacker, permanently weakening their stats!
- Water: Moves up to 2 tiles. Fluidly passes through both allied and enemy beasts!
- Earth: Moves 1 tile. (Heavy and slow).
- Air: Moves up to 3 tiles. Effortlessly passes through both allied and enemy beasts!
Combat Matchups
- Fire beats Air
- Water beats Fire
- Earth beats Water
- Air beats Earth
If you have the type advantage, you get an extra +15% chance to land an Attack!
The Clash Wheel
- Attack: Deals heavy damage.
- Block: Instantly deflects Attacks and Misses (Draw).
- Special: High-risk, devastating damage! Overpowers everything except Block.
- Miss: You tripped. You lose instantly.
Spells (Bottom Deck)
- Switcheroo: Swap two of your pieces instantly.
Pincer Attack
Trap an enemy between two of your pieces (horizontally or vertically) to instantly execute them without a duel!